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Old Jun 28, 2005, 08:59 PM // 20:59   #21
Ascalonian Squire
 
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And ive been forced to take the cultist to boost alesia's mana regen...too bad he cast the spell when he was standing in poison and killed himself (After we had just ressed him)

Alesia spent all her mana ressing him, and he responded by restoring her lost mana by killing himself...*sigh*
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Old Jun 28, 2005, 09:05 PM // 21:05   #22
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Quote:
Originally Posted by Deathlord
I'm not sure about healing slower, but actually just improving her AI so that she heals the person with the least Health. She'd rather heal herself from 90% to 100% rather than another ally from 10% to XX. I understand the theory that slower healing might help her out, but I'm going to have to go with just alternating her healing targets.
Then you run into the problem of someone getting caught and is doomed to die, which it is then better to let them die and spend the mana healing someone who can carry the fight for you. Knowing who to save and who can die is important for monks as they dont want to spend 10 mana healing someone who is doomed.

But overall i agree with your idea
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Old Jun 28, 2005, 09:41 PM // 21:41   #23
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Quote:
Originally Posted by FrogDevourer
- The henchmen positioning is very weak. They stand still in poison and lava
Heh, agreed. I was doing Abbadon's Mouth earlier and Mhenlo was dying over and over (I'm sure the henches are not infused although I heard they were) Anyway, at one point, Mhenlo was ressed, he went running straight onto the black rock that sets you on fire and just stood there till he died, the rest of the group just cracked up laughing after watching him, we didn't res him again....
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Old Jun 28, 2005, 10:18 PM // 22:18   #24
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Its not a task of Healing Less, but more Effectivley
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